- 4月 24 週日 201101:45
模擬市民3傳奇挑戰-十代傳奇之清家 05 1代的最終
- 4月 23 週六 201103:25
模擬市民3傳奇挑戰-十代傳奇之清家 04 2代福臨的青年-2
- 4月 21 週四 201111:31
模擬市民3傳奇挑戰-十代傳奇之清家 03 2代福臨的青年
- 4月 19 週二 201123:40
模擬市民3傳奇挑戰-十代傳奇之清家 02 2代福臨的兒童到青年
- 4月 19 週二 201100:56
模擬市民3傳奇挑戰-十代傳奇之清家 01 哈哈納扎青與賈里德
- 4月 18 週一 201100:17
中世紀-國王篇-Power Grab-支線 Gain Domestic Support

Lord was excited to get out of the castle and meet the people. He
rarely got a chance to do either. Building up people's confidence was
not always easy, especially when times had been tough, but the king was
ready for the challenge.
玩家很興奮能夠來走出城堡並滿足人民需求。他很少有機會能做其他事。建立人民的信心不總是容易的,特別是當時機是艱難的時候,但國王已準備好接受這個挑戰。
- 4月 17 週日 201123:33
中世紀-國王篇-Power Grab
任務說明
Power Grab
Every now and then a king needed to solidify his power lest it be wrested from his grip. Public approval worked on a "what have you done for us lately" principle.
It was time for Lord Holmos to prove his divine right to rule by establishing himself once and for all as the true leader of the land.
奪權
Power Grab
Every now and then a king needed to solidify his power lest it be wrested from his grip. Public approval worked on a "what have you done for us lately" principle.
It was time for Lord Holmos to prove his divine right to rule by establishing himself once and for all as the true leader of the land.
奪權
- 4月 17 週日 201117:39
傳奇挑戰-人鬼情未了-故事的結束-2
- 4月 16 週六 201111:45
傳奇挑戰-人鬼情未了-故事的開始-01
- 4月 14 週四 201109:17
中世紀-基本操作介面介紹

1.基本遊戲介面
在畫面中我們可以看到
當前任務為你目前承接的任務,也就是First Steps任務
任務表現則會受你的Focus影響,若套在The sim來說,也就是你的心情值,任務表現值愈高,任務會愈容易成功
每日任務則是每天會給你的任務,不影響當前任務,未完成會受到懲罰
專注值:類似心情值
飢餓值:餓了需要飲食,食物需自己烹煮或叫人煮(除非人格特值有選到嗜食,不然一日一餐即可)
精力值:累了需要睡眠
右下角有一個國王等級(目前LEVEL 1),不用特意去升,隨著任務的完成會慢慢增加






